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	<id>http://cingulari.ru/eve-wiki/index.php?action=history&amp;feed=atom&amp;title=Coercer_Navy_Issue</id>
	<title>Coercer Navy Issue - История изменений</title>
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	<updated>2026-07-29T02:37:36Z</updated>
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		<title>Cingulari: Новая страница: «&lt;onlyinclude&gt;{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} &lt;!--  Template marker : DON&#039;T EDIT LINE --&gt;  &lt;!-----------------------------------------------------------  * SHIP ATTRIBUTES SECTION (last update : 5/30/2014)  -------------------------------------------------------------  * on editing the attributes, please make sure that you don&#039;t  * leave/mistype any tags required. please follow the same  * form...»</title>
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		<updated>2025-06-28T16:05:36Z</updated>

		<summary type="html">&lt;p&gt;Новая страница: «&amp;lt;onlyinclude&amp;gt;{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} &amp;lt;!--  Template marker : DON&amp;#039;T EDIT LINE --&amp;gt;  &amp;lt;!-----------------------------------------------------------  * SHIP ATTRIBUTES SECTION (last update : 5/30/2014)  -------------------------------------------------------------  * on editing the attributes, please make sure that you don&amp;#039;t  * leave/mistype any tags required. please follow the same  * form...»&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;onlyinclude&amp;gt;{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} &amp;lt;!--  Template marker : DON&amp;#039;T EDIT LINE --&amp;gt;&lt;br /&gt;
 &amp;lt;!-----------------------------------------------------------&lt;br /&gt;
 * SHIP ATTRIBUTES SECTION (last update : 5/30/2014)&lt;br /&gt;
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 * on editing the attributes, please make sure that you don&amp;#039;t&lt;br /&gt;
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 | shipid= 73789&lt;br /&gt;
 | shipimg= Coercer Navy Issue.jpg&lt;br /&gt;
 | shipname= Coercer Navy Issue&lt;br /&gt;
 | class= Destroyer&lt;br /&gt;
 | grouping= Faction Destroyers&lt;br /&gt;
 | hulltype= Coercer Class&lt;br /&gt;
 | faction= Amarr Empire &lt;br /&gt;
 | variations= {{Ship|Coercer}}, {{Ship|Heretic}}&lt;br /&gt;
 | tech= F &lt;br /&gt;
 | powergrid= 73 MW&lt;br /&gt;
 | cpu= 172 tf&lt;br /&gt;
 | capacitor= 700 GJ&lt;br /&gt;
 | highs= 7&lt;br /&gt;
 | turrets= 6&lt;br /&gt;
 | launchers= 0&lt;br /&gt;
 | mediums= 2&lt;br /&gt;
 | lows= 4&lt;br /&gt;
 | mass= 1,650,000 kg&lt;br /&gt;
 | volume= 47,000 m³&lt;br /&gt;
 | cargohold= 375 m³&lt;br /&gt;
 | extrahold=&lt;br /&gt;
 | extraholdtype=&lt;br /&gt;
 | dronebay=&lt;br /&gt;
 | bandwidth=&lt;br /&gt;
|quote=Put their weaknesses into the service of our strengths.&lt;br /&gt;
|quote_attribution=Praeceptor Cephus Zafir&lt;br /&gt;
 | info= Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy&amp;#039;s continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible.&lt;br /&gt;
 | bonuses=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Amarr Destroyer bonuses (per skill level):&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
7.5% bonus to armor hitpoints&amp;lt;br&amp;gt;&lt;br /&gt;
7.5% bonus to Small Energy Turret damage&amp;lt;br&amp;gt;&lt;br /&gt;
10% reduction in Small Energy Turret and Energy Neutralizer activation cost&amp;lt;br&amp;gt;&lt;br /&gt;
10% bonus to Energy Neutralizer strength&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Role Bonus:&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
50% bonus to Small Energy Turret optimal range and falloff&lt;br /&gt;
 | structurehp= 1,200 HP&lt;br /&gt;
 | shieldhp= 1,050 HP&lt;br /&gt;
 | shieldem= 0&lt;br /&gt;
 | shieldexp= 50&lt;br /&gt;
 | shieldkin= 40&lt;br /&gt;
 | shieldtherm= 20&lt;br /&gt;
 | armorhp= 1,350 HP&lt;br /&gt;
 | armorem= 50&lt;br /&gt;
 | armorexp= 20&lt;br /&gt;
 | armorkin= 25&lt;br /&gt;
 | armortherm= 35&lt;br /&gt;
 | maxvelocity= 260 m/sec&lt;br /&gt;
 | inertia= 2.78&lt;br /&gt;
 | warpspeed= 4.5 AU/s&lt;br /&gt;
 | warptime= 6.36 s&lt;br /&gt;
 | targetrange= 34 km&lt;br /&gt;
 | sigradius= 65 m&lt;br /&gt;
 | maxlockedtargets= 7&lt;br /&gt;
 | sensortype= RADAR&lt;br /&gt;
 | sensorvalue= 11 points&lt;br /&gt;
 | scanres= 475 mm&lt;br /&gt;
 | reqskills= *{{RequiredSkill|Amarr Destroyer|II}}&lt;br /&gt;
** {{RequiredSkill|Amarr Frigate|III}}&lt;br /&gt;
*** {{RequiredSkill|Spaceship Command|I}}&lt;br /&gt;
 | totaltraintime= &amp;lt;!--9h 18m 20s--&amp;gt;&lt;br /&gt;
 | forumlinks=&lt;br /&gt;
 | wikireferences=&lt;br /&gt;
 | externallinks=&lt;br /&gt;
 | highlights1=High Amount of High Slots&lt;br /&gt;
 | highlights2=&lt;br /&gt;
 | highlights3=&lt;br /&gt;
 | highlights4=&lt;br /&gt;
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== Summary ==&lt;br /&gt;
The Coercer Navy Issue is one of four faction destroyers added to the game in the 2022 Uprising expansion. As the most powerful ships allowed in small NVY complexes, they are very popular in low sec PVP. The Coercer Navy Issue sets itself apart from the T1 Coercer with new bonuses to armor hitpoints and energy neutralizers.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&amp;#039;&amp;#039;Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Tactics ==&lt;br /&gt;
&amp;#039;&amp;#039;No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;#039;&amp;#039;You can add notes about {{PAGENAME}} here.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Patch History ==&lt;br /&gt;
{{expansion past&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;2022-10-26&amp;#039;&amp;#039;&amp;#039; [https://www.eveonline.com/news/view/eve-vegas-recap News: EVE Vegas recap]&lt;br /&gt;
* Announcement to introduce the Coercer Navy Issue with the Uprising expansion&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;2022-11-08&amp;#039;&amp;#039;&amp;#039; [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion]&lt;br /&gt;
* Introduction new Navy ships&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{ShipsMatrix|expgroup= destroyers}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ship Database]]&lt;br /&gt;
[[Category:Faction Destroyers]]&lt;/div&gt;</summary>
		<author><name>Cingulari</name></author>
	</entry>
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